Skills and tasks
A gamification model, usable in more than one type of task, must admit the possibility of pre-validating skills necessary to accomplish a new task. If you want to learn how to play the guitar, but have already mastered bass guitar, you already possess some skills necessary to play guitar. You acquired them while you were learning to play the bass guitar.
So it doesn’t make sense for the player to re-learn skills that he already has.
This way it is easy to understand that if one gamified environment requires 2 months to master, and another one requires 3 months, if both games share some of the skills necessary to complete them, you will not need 5 months to learn both. You will need considerably less time, depending on how many skills are shared in both games. Continue reading