From what we have talked about until now, we already have some clues about what we need in order to implement the concept of gamification.
We already know we need:
- A challenge – the task that you have to accomplish;
- Accomplishment – the conquering or overcoming of the task;
- Reward – the intrinsic or extrinsic value obtained from it, be it satisfaction (intrinsic), a prize (extrinsic), or both.
But this just shows an iteration of it. Effectively structuring gamification should imply creating a meaningful chain of events so that it is not just a one-time venture. Otherwise it would seem to be a bit meaningless, don’t you think? Continue reading