The game of countering desertification Some time ago we were contacted by Andreas Buechel and he shared with us some of his creative ideas. This week’s post will be about one of his ideas, a gamified experience to counter desertification. First of all let’s define what desertification is. According to the Encyclopaedia Britannica : “desertification, also called desertization, the process … Continue reading
One thing to consider while building a gamification experience is the learning curve associated with it. A lot of people are gamers, but inside the universe of gamers we find different levels of experience and knowledge about that said universe. On one side you have the hardcore gamers which are people who know most of everything about the game universe … Continue reading
In today’s post we will be showing 10 examples of gamification applied in different areas. These examples are displayed in no specific order. Duolingo We have talked about Duolingo before in our free report. Duolingo is a game for people who want to learn a new language. The different steps necessary to the process are well divided in levels … Continue reading
The way of the exploit One thing that we have mentioned before was the creation of rules necessary to the implementation of a good gamification environment! In video-games since the game-designers control the environment, it’s easier to enforce those rules. For example, you can limit an area in a map creating by obstacles that the player just can’t get … Continue reading
Today’s post will be a challenge to your imagination, so keep an open mind! The meaning of MMORPG in video games is: Massively Multiplayer Online Role Play Game. If we would create a gamified education curriculum, in a way that it would be similar to an RPG (Role Playing Game) we would end up with several kinds of “games”
Humankind has come a long way. Among all traits responsible for the path we have walked so far, knowledge is right on top. And there it stays. There are a handful more things that helped us progress, evolve, improve, optimize, grow… but not all of them are traits. Money, for once, helped a great deal, specially in more recent times.